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Re:Repl.it Multiplayer by rlyshw on Thursday December 06, 2018 @10:54PM (#18624996)
It looks like Repl.it is in this thread, they might provide an exact answer.

But, if they don’t, here’s my take. To me it seems like this is something that would be built in-house with the ability to leverage repl.it’s existing application infrastructure. I’d imagine this would simplify the development compared to the vscode plugin. (stand-alone desktop app)

Also, long-time gitlab-CE user here. I’d love to see multiplayer as a feature.

Re:Repl.it Multiplayer by dman on Thursday December 06, 2018 @11:15PM (#18625097)
What would multiplayer look like in a gitlab like app?
Re:Repl.it Multiplayer by rlyshw on Friday December 07, 2018 @12:08AM (#18625294)
I imagine I could edit a file in a web-based editor and my collaborators would be able to see those edits in real time. Maybe it wouldn’t be a full-fledged IDE, but I could imagine building development workflows into gitlab’s CI/CD pipeline to facilitate semi-rapid pair-programming/prototyping.
Re:Repl.it Multiplayer by lloeki on Friday December 07, 2018 @04:42AM (#18626282)
I can readily see how that would pan out in GitLab's Web IDE[0].

https://about.gitlab.com/2018/04/22/gitlab-10-7-released/#we...

Re:Repl.it Multiplayer by sytse on Friday December 07, 2018 @11:29AM (#18629006)
Yes, this is about live coding in the web IDE and I listed some technologies to look at in https://gitlab.com/gitlab-org/gitlab-ce/issues/51116#note_12...