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Re:Using D to Create the World’s Fastest File System by groestl on Thursday December 06, 2018 @01:02AM (#18615792)
> Conserative GCs leak.

Yes, but usually the leak is bounded [0], although I'm not aware they evaluated real-world gaming engines. But I guess frame jitter is the bigger problem there.

[0] https://www.hboehm.info/gc/bounds.html

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