Re:Using D to Create the World’s Fastest File System
by yvdriess on Wednesday December 05, 2018 @06:06AM
(#18607259)
You avoid GC in D in the same way you avoid GC in C++. If you are using D to do rapid prototyping or scripting, at least you have a GC that allows you not to think about it.
If you are on a project where performance is a feature, you already think about your memory management, no matter the language. Standard library have to be generic, and will unlikely match your requirements. That said, STL's allocation strategies are a good step in the right direction in this space.
If you are on a project where performance is a feature, you already think about your memory management, no matter the language. Standard library have to be generic, and will unlikely match your requirements. That said, STL's allocation strategies are a good step in the right direction in this space.