Re:The 4tH compiler
by ehaliewicz2 on Monday November 26, 2018 @07:52PM
(#18538313)
I guess what you are saying is that while forth is capable, it doesn't really give you anything over using assembler for low-level programming. And if you want high-level abstraction, you can always use C anyway.
Forth does excel at low memory usage, but the gains are only realized when you don't have a static allocation driving things. Game scenes and most real-time code are statically allocated because statics will allow you to "deliver on what you promise" - if memory is maxed out, the system still hits its deadlines.