Re:High score, low pay: why the gig economy loves gamification
by mamon on Wednesday November 21, 2018 @07:24PM
(#18507122)
Employees usually are much faster than customers to scan groceries - thousands hours of practice make perfect. Plus, those anti-theft machines that give you instructions "scan next item, put item in the bag, take the last item out of the bag" - they slow things down considerably.
Also, the number of labor required stays the same, just now it's unpaid labor.
Also, the number of labor required stays the same, just now it's unpaid labor.