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Re:High score, low pay: why the gig economy loves gamification by mamon on Wednesday November 21, 2018 @07:24PM (#18507122)
Employees usually are much faster than customers to scan groceries - thousands hours of practice make perfect. Plus, those anti-theft machines that give you instructions "scan next item, put item in the bag, take the last item out of the bag" - they slow things down considerably.

Also, the number of labor required stays the same, just now it's unpaid labor.

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