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Re:High score, low pay: why the gig economy loves gamification by foxhop on Wednesday November 21, 2018 @02:05PM (#18505118)
Seems like Ebay was one of the original online "gamifiers" which used seller and buyer ratings to elevate the overall quality of the "service workers" on their platform.

Amazon followed suite.

I wonder if we should consider both as part or as leaders in the "gig economy".

I think if we can build a proper network we can make local economies complete with the global giants by using gamification. Nudge consumers of products or services to buy local with a sort of consumer rating or something.

4.75 stars means they get get deeper local discounts, etc. Local network marketing.

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