Re:Golua – A Lua 5.3 engine implemented in Go
by krylon on Monday November 19, 2018 @01:59PM
(#18488753)
I am by no means an expert on that particular subject, but from what little I do know, both Go and Lua (the regular C version) have garbage collectors optimized for low latency; I may be wrong, but if I am not, it looks like a good match, doesn't it?
That's quick and dirty. Dirty, because the way Go's GC is optimized is likely to be very unsuitable for Lua.