Re:Golua – A Lua 5.3 engine implemented in Go
by mwkaufma on Friday November 16, 2018 @01:30PM
(#18470774)
Ah, for reliability and debugging. I guess that's why they're not too perf-concerned about dispatching opcodes through function pointers: https://github.com/Azure/golua/blob/master/lua/exec.go#L92
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