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Re:Golua – A Lua 5.3 engine implemented in Go by mwkaufma on Friday November 16, 2018 @01:30PM (#18470774)
Ah, for reliability and debugging. I guess that's why they're not too perf-concerned about dispatching opcodes through function pointers: https://github.com/Azure/golua/blob/master/lua/exec.go#L92
Re:Golua – A Lua 5.3 engine implemented in Go by nwmcsween on Friday November 16, 2018 @05:41PM (#18472541)
This is going to be horribly slow compared to say computed goto
Re:Golua – A Lua 5.3 engine implemented in Go by mwkaufma on Friday November 16, 2018 @10:57PM (#18473844)
Are computed gotos even available in golang? Even in C that's a compiler extension.