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Re:Space Harrier – Developer Interview Collection by Pulcinella on Wednesday November 14, 2018 @10:59PM (#18456753)
See also this video https://youtu.be/K7gWmdgXPgk to see how the snes mode 7 (though really you also need HDMA) perspective transformation worked.

The whole series of videos is amazing.

Re:Space Harrier – Developer Interview Collection by lostgame on Thursday November 15, 2018 @10:08AM (#18459774)
I really appreciate the simple explanation of how raster effects worked in your original article.

It's something I always feel like I understood, but couldn't necessarily explain to someone else if I had to.