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Re:The C++ Build Process Explained by kjeetgill on Wednesday November 14, 2018 @07:18PM (#18455646)
I haven't done any C++ in a while, can you swap out the implementation backing a header?

I suppose at the linker layer maybe but even that is just once globally for the program. Right? The OOP God's demand polymorphism!

If memory serves me, the C++ version is a class with all empty virtual functions.

Re:The C++ Build Process Explained by flukus on Wednesday November 14, 2018 @07:40PM (#18455785)
Yeah, it can only be swapped out at link time (without crazy magic). That satisfies two very common cases though, when there is only one implementation (and the interface is a sacrifice to the OOP gods) and when the second implementation is for unit testing only.

Those 2 plus other crazy rules (like only one interface defined per file) mean that many projects will end up with just as many interface files as a c++ project would header files.