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Re:Infinite procedurally-generated city with the Wave Functi... by falsedan on Wednesday November 14, 2018 @03:54PM (#18453838)
I don’t get it. If you have some location between two regions, and you fill it in starting from some regular point (say, centre of the south-west region), you will get the same tiling every time.

If you randomly choose a point to start at (like the player avatar’s current position), then I see that you might get different tilings when regenerating the location.

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