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Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by Jasper_ on Wednesday November 14, 2018 @12:30PM (#18451697)
SteamPipe breaks all bits of content up into ~1MiB chunks, and then fetches those chunks. As long as you align your packfiles to 1MB boundaries, and keep your content sorted, only new chunks will be downloaded. Unfortunately, a lot of developers don't follow these guidelines for a number of reasons, and basically generate a whole new set of chunks with every update.

This includes a game I work on, because it's built in a version of Unreal where we do not want to drastically change the packfile format and modify the build process to handle this case.

Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by PezzaDev on Wednesday November 14, 2018 @04:28PM (#18454149)
Do you know where I could find details about how to optimise for SteamPipe?
Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by Jasper_ on Wednesday November 14, 2018 @06:34PM (#18455310)