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Re:Infinite procedurally-generated city with the Wave Functi... by vokep on Tuesday November 13, 2018 @03:32PM (#18444621)
Oh my....perhaps this backtracking to fix past inconsistencies could allow for a game environment in which "Mandela effect" events happen naturally from time to time. Could make for an interesting game mechanic.
Re:Infinite procedurally-generated city with the Wave Functi... by marian42 on Tuesday November 13, 2018 @03:56PM (#18444823)
You're right. There is backtracking in the demo and when it happens it looks quite eerie. The world around you just decides it wants to look different and changes.
Re:Infinite procedurally-generated city with the Wave Functi... by yoklov on Tuesday November 13, 2018 @04:55PM (#18445277)
That sounds like it could be mechanically cool. Or at least lead to a cool setting.
Re:Infinite procedurally-generated city with the Wave Functi... by minkzilla on Wednesday November 14, 2018 @10:20PM (#18456626)
It seems like it would work very well in a horror game. Though random generation doesn’t lend itself too well to horror.