Re:Migrating away from Google Maps and cutting costs
by rhengles on Tuesday November 06, 2018 @03:41PM
(#18394726)
Why do we even use server side rendered tiles at all? Why isn't the map rendered on the client, ideally with SVG? Is the code necessary too big? Can't we build / doesn't it exist already some lighter version to render land, sea, roads and rivers? What is the most difficult part, placing names without overlapping others (and deciding which names to render)?
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Re:Migrating away from Google Maps and cutting costs
by lukeqsee on Tuesday November 06, 2018 @04:07PM
(#18394907)
This is where maps are headed. A good example of this style of rendering is Apple Maps and Mapbox GL (with JS, C++, et.al. bindings).
The issue is the rendering is actually somewhat resource intensive and browser support is thus far incomplete. But we’re getting there!
Re:Migrating away from Google Maps and cutting costs
by rmc on Wednesday November 07, 2018 @05:08AM
(#18398171)
There is "Vector Tiles" which do client side rendering, look at OpenLayers, Tangram or MapboxGL.
Server side rendering can be less intensive for the client, since it just has to show an image.