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Re:How to Make a Roguelike by screature2 on Wednesday October 31, 2018 @04:11PM (#18348895)
This totally brought back memories of drl (the DoomRL) evolution.

1. First built with an ascii tileset focusing on very tight mechanics and borrowing everything else from Doom (including sound set, music, setting, and theme). https://github.com/ChaosForge/doomrl + https://en.wikipedia.org/wiki/DRL_(video_game)

2. Then Derek Yu (of Spelunky fame) comes in with a gorgeous tileset that replaces ascii as the default as of drl 0.9.9.6 https://twitter.com/mossmouth/status/806211094960189440?lang...

Re:How to Make a Roguelike by derstander on Thursday November 01, 2018 @12:37AM (#18351490)
Re:How to Make a Roguelike by myth_drannon on Thursday November 01, 2018 @09:22AM (#18353615)
DRL is written in Pascal!