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Re:Primitive – recreate your photos with vector-based geomet... by nzjrs on Wednesday October 31, 2018 @04:07PM (#18348867)
I'm struggling to find again a c++ implementation of this I saw on github a while back. Does HN the hive mind remember?
Re:Primitive – recreate your photos with vector-based geomet... by fogleman on Wednesday October 31, 2018 @04:18PM (#18348947)
The core of Primitive is open source, written in Go.

https://github.com/fogleman/primitive

Only the UI is closed source. It's written in Objective-C and basically shells out to the Go code.

Re:Primitive – recreate your photos with vector-based geomet... by JoshuaJB on Wednesday October 31, 2018 @06:33PM (#18349772)
I was just poking through some of the code and noticed that there seem to a lot of open bugfix PRs [1]. Have you thought about going through and upstreaming some of them? Many of them seem like quick reviews.

Edit: Also, if you would like some help maintaining it, I imagine plenty of fellow HN-ers (including me) would love to help.

[1] https://github.com/fogleman/primitive/pulls?q=is%3Aopen+is%3...

Re:Primitive – recreate your photos with vector-based geomet... by idle_zealot on Wednesday October 31, 2018 @09:44PM (#18350840)
I noticed the PRs too. Looks like one of the people submitting them has also been maintaining their own branch[1] with a bunch merged.

[1] https://github.com/bmaltais/primitive

Re:Primitive – recreate your photos with vector-based geomet... by pRusya on Wednesday October 31, 2018 @05:06PM (#18349293)
And here is the original post by the author https://news.ycombinator.com/item?id=12539109
Re:Primitive – recreate your photos with vector-based geomet... by zchrykng on Wednesday October 31, 2018 @04:10PM (#18348887)
Resistance is futile, you will be assimilated. (sorry couldn't resist, and don't know where the c++ implementation is)