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Re:How to Make a Roguelike by castlecrasher2 on Wednesday October 31, 2018 @03:28PM (#18348591)
If by art you mean presentation, then I agree. One of the reasons I love Slay the Spire so much is how darn fluid the card play is; they react in pretty much the exact way I expect them to, and that's no small feat for games. The dev said he spent about two weeks perfecting it, and I believe it.

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