Re:How to Make a Roguelike
by wsc981 on Wednesday October 31, 2018 @12:47PM
(#18347262)
When developing a prototype for a 2D rogue-like, I guess using the royalty Dungeon Crawl: Stone Soup assets could be a great starting point: https://opengameart.org/content/dungeon-crawl-32x32-tiles
[ Parent
| on HN ]
DCSS is my favorite rogue-like of all time, and I love the tileset.
Re:How to Make a Roguelike
by hood_syntax on Wednesday October 31, 2018 @01:02PM
(#18347403)
One of the few roguelikes I use tiles on, and my first roguelike ever.