Re:A Dark Consensus About Screens and Kids Begins to Emerge ...
by toyg on Friday October 26, 2018 @06:05PM
(#18313032)
It is extremely easy to enforce: just make items non-transferable, so they can only be gained by actual questing. As soon as an item is gained, it is permanently associated to a given account.
Done.
Re:A Dark Consensus About Screens and Kids Begins to Emerge ...
by TJSomething on Friday October 26, 2018 @07:43PM
(#18313499)
How would you prevent the sale of accounts?
Re:A Dark Consensus About Screens and Kids Begins to Emerge ...
by gdfasfklshg4 on Saturday October 27, 2018 @01:15AM
(#18314454)
Tie them to a really name and government issued photo id? Please note I hope that this does not happen but that is one logical (very scary) conclusion that regulators may reach when that question is asked.
Re:A Dark Consensus About Screens and Kids Begins to Emerge ...
by netheril96 on Friday October 26, 2018 @11:56PM
(#18314273)
It is called soul-bound in WoW.
On one hand, this may be enough to consider it gambling for money.
On the other hand, many games may expressly forbid selling in-game stuff. This is not easy to enforce, though, unless you forbid to drop and pick up items, or make in-game exchanges. A number of games uses exchange as a important "social" / "multiplayer" feature, but likely those are not slot-machine-like anyway.