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Re:The Digital Gap Between Rich and Poor Kids Is Not What Wa... by eropple on Friday October 26, 2018 @02:10PM (#18311548)
Loot boxes, mostly. Gacha games and the like pioneered it and now it's in everything. The slot-machine pull does something to people, and I'm more worried about what it does to brains that haven't completely set yet.
Re:The Digital Gap Between Rich and Poor Kids Is Not What Wa... by lozaning on Friday October 26, 2018 @02:36PM (#18311738)
Fortnite doesn't have loot boxes. There's skins and dances, but you buy them all directly, there's no RNG. At least that I've found in my ~30 hours of playing the game.

It's just like golden eye, but now you've got to pay to play as odjob.

Re:The Digital Gap Between Rich and Poor Kids Is Not What Wa... by eropple on Friday October 26, 2018 @02:42PM (#18311779)
Sorry, you're right, I shouldn't have used the example of Fortnite when I personally play PUBG. And Overwatch. Both of which do. ;) My reach exceeded my grasp.
Re:The Digital Gap Between Rich and Poor Kids Is Not What Wa... by smiley1437 on Friday October 26, 2018 @05:04PM (#18312690)
Although Fortnite doesn't have explicit lootboxes, there's certainly a related addictive effect to simply opening chests, stumbling across a Llama, etc. Have you not heard a younger player squeal 'scaaarrr'?