Re:Writing an OS in Rust: Hardware Interrupts
by badosu on Monday October 22, 2018 @02:18PM
(#18276951)
It would be interesting to see if modern multi-core cpus make the possible overhead of microkernels a non-issue today.
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Re:Writing an OS in Rust: Hardware Interrupts
by jacquesm on Monday October 22, 2018 @07:32PM
(#18279526)
Microkernels are much easier to optimize for multi-core CPUs than monoliths. The ´kernel modules´ from a monolith run as user processes in a microkernel environment so they automatically benefit from more cores.