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Re:Games Today Shut the Door to Tomorrow’s Devs by laythea on Monday October 15, 2018 @01:50PM (#18221892)
Its just a sliding scale though isn't it? I mean it goes somehting like:

starting with most accessible:

Modders<->Unity Devs<->Unreal Devs<->Custom C++ engine devs

Re:Games Today Shut the Door to Tomorrow’s Devs by WorldMaker on Monday October 15, 2018 @04:04PM (#18223185)
Maybe? I think the paths between such things are more maze-like and full of grues than a simple sliding scale. Though arguably even if it is "just" a sliding scale, the fact that there are more options on the scale between Modders and Custom C++ engine devs is still an interesting change over time. I remember when there was almost nothing but a impassable wall between Modders and Custom C++ engine devs.
Re:Games Today Shut the Door to Tomorrow’s Devs by laythea on Tuesday October 16, 2018 @10:49AM (#18229804)
Agree. It's a combination of faster hardware and more friendly software (unity etc). That's progress! Although some would not agree (see Steam and the fuss over the state of the store).