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Re:NetLogo – A multi-agent programmable modeling environment by lettergram on Thursday October 11, 2018 @07:56AM (#18192725)
Years ago I wrote an application which was essentially a neural circuit of a sea slug (they only eat and forage) with my now wife.

https://austingwalters.com/modeling-and-building-robotic-sea...

We then showed how (using netlogo) how when another neural circuit for aggressive behavior was added (but the connections of the markov chain had yet to be trained) the sea slugs. After adding the aggressive circuit and letting generations live and die using a genetic algorithm - it appeared to observers like the animals became social. I.e. only the territorial sea slugs remained, and they wouldn’t attack ones of the same species, this proved to be the best for “survival”.

The goal of the work was to provide insight into what neural circuits can lead to social behavior. Specifically, what environmental conditions can lead to an evolutionary trait that triggers social like behaviors.

Honestly, idk if you can make any “claims”, but it was a fun undergraduate project. The best part is we exported the trained models from the Netlogo program, then imported them into a lego robot. At which point our robot had learned to be aggressive - I.e. would “chase” people away from the food source.

Re:NetLogo – A multi-agent programmable modeling environment by vanderZwan on Thursday October 11, 2018 @11:03AM (#18194075)
> Honestly, idk if you can make any “claims”

Well, the results are reproducible, and the constraints of the model are clearly defined in the code.

So you might not be able to generalize claims, but in some sense it is also better than many papers out there because you can be more precise about discussing flaws in the model than with empirical data.