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Re:Globally, Almost Four Out of Ten Music Consumers Are Pirates by Konnstann on Wednesday October 10, 2018 @06:51PM (#18189647)
That's how it works for most people. If the cost of an item is too high, most people don't buy it. With digital media the effects of "theft" are largely overstated because pirates wouldn't buy the game if they had to pay for it. With traditional goods theft results in a cost to the creator due to physical materials costing money to produce, however digital goods have no such cost and thus the creator loses very little to pirates in practice.

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