Re:Calls between JavaScript and WebAssembly are finally fast
by bschwindHN on Tuesday October 09, 2018 @09:02PM
(#18181129)
Convenient, but "super fast"?
And though it's a matter of opinion, I disagree. The GPU is easier for me to use for things like screen-space shading, alpha blending, sprite transformations and distortions, and it all performs much faster than the equivalent CPU render code.
And though it's a matter of opinion, I disagree. The GPU is easier for me to use for things like screen-space shading, alpha blending, sprite transformations and distortions, and it all performs much faster than the equivalent CPU render code.