Re:The tragic end of Telltale Games
by bliblah on Friday October 05, 2018 @11:14AM
(#18148759)
I agree somewhat; it's pretty difficult to create a COMPLETELY different game. However the second act in Witcher 2 was quite different depending on your choice in the first act to the point that replaying it adds a lof of depth to the overall story and presentation. I heard the 3rd game is just as impressive but I haven't been able to experience it myself
Meanwhile, Deus Ex was revolutionary because it gave you a lot of choice in terms of gameplay variety. Your mission could be to enter a building and just some of the ways could be:
A)Sneak Inside through vents
B)Bribe a guard
C)Impersonate an employee finding a loose ID card
D)Use your high jump to go through the roof
E)Shoot your way in
F)Use a keypad by overhearing the password from a guard
E)Use an explosive to break down a wall
Telltale games did neither of these things and got left behind pretty quickly when it failed to innovate off the success of the Walking Dead
Meanwhile, Deus Ex was revolutionary because it gave you a lot of choice in terms of gameplay variety. Your mission could be to enter a building and just some of the ways could be:
A)Sneak Inside through vents B)Bribe a guard C)Impersonate an employee finding a loose ID card D)Use your high jump to go through the roof E)Shoot your way in F)Use a keypad by overhearing the password from a guard E)Use an explosive to break down a wall
Telltale games did neither of these things and got left behind pretty quickly when it failed to innovate off the success of the Walking Dead