Re:A remaster with no old code: Crash Bandicoot was rebuilt ...
by gmueckl on Friday October 05, 2018 @01:23AM
(#18145909)
Reusing prtions of the gameplay code in a remaster can be feasible. Other remastering projects have managed to go further, although they had more favorable starting conditions. The remastered Full Throttle game is running the original SCUMM game logic without any changes. They instead extended the VM to perform on the fly asset swaps for the remastered artwork and sound.
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