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Re:Anandtech's Detailed WP7 Review by robryan on Thursday October 21, 2010 @02:36AM (#1814522)
The network effects can't be underestimated. When I consider a new phone just having the best operating system isn't going to cut it. If I can't interact with others because of a different set of apps or be a second class citizen, getting apps for popular services well after there release on the iphone (as nokia basically is, if they ever get the app at all) no amount of new innovation is going to get me to use it.

I think there needs to be an easy way to port apps, then later sure try and differentiate yourself. The same way the Xbox works where the majority of games I can get on the PS3 also.

Re:Anandtech's Detailed WP7 Review by frou_dh on Thursday October 21, 2010 @02:52AM (#1814542)
Games are usually good candidates for portability because the GUI capabilities & conventions of the host OS need not affect what you do in your custom full screen rectangle.
Re:Anandtech's Detailed WP7 Review by msbarnett on Thursday October 21, 2010 @04:41AM (#1814740)
This is usually true; your backend can be straight C and you can have a thin layer at the front end to glue your game to the target OS. This makes for easy porting between iOS and Android and Web OS.

But it won't currently work for WP7, as they don't allow anything but Managed C#. You have to do a top-to-bottom, from-scratch rewrite to target WP7.