Re:A remaster with no old code: Crash Bandicoot was rebuilt ...
by motwera on Thursday October 04, 2018 @01:02PM
(#18141637)
It's likely that Vicarious Visions was unable to get the source code from Naughty Dog due to Activision being unable to get it via Sony, though I'm not 100% sure about that since VV mentioned that majority of the original code is virtually unusable in a blog post.
https://blog.us.playstation.com/2016/12/03/crash-bandicoot-n...
Seems inconcievable it wouldn't just been easier to use a software emulator and the original data from the cd. But then I don't know if there is a good software emu for the PS1?
https://en.wikipedia.org/wiki/Net_Yaroze