Re:A cache invalidation bug in Linux memory management
by mort96 on Monday October 01, 2018 @07:48AM
(#18111741)
High refresh rate monitors are getting more and more popular; at 240 FPS, a signed 32-bit counter will just last a bit over 3 months. Competitive players may want to play at even higher frame rates to decrease input lag even further. It's _probably_ still fine, because people _generally_ don't leave the game running for months, but those 31 usable bits get used up rsurprisingly quickly.
[ Parent
| on HN ]
There are no comments on this comment yet.