Re:Show HN: Strife, a 2D game library for Go
by weberc2 on Saturday September 29, 2018 @08:23PM
(#18103811)
You’re splitting hairs. Yes, you need to reason about escape analysis. This is pretty easy, especially since the compiler will tell you when things escape. It’s certainly easier than... well, pretty much anything in C++. :)
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