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Re:Valley Forged: How One Man Made the Indie Video Game Sens... by a1369209993 on Friday September 28, 2018 @04:19PM (#18096706)
There's also Dwarf Fortress[0].

0: http://bay12games.com/dwarves/

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by kej on Friday September 28, 2018 @04:55PM (#18097000)
That one is technically a two-man band, but definitely still fits the pattern of someone dedicating their life to making a complex game.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by dmichulke on Saturday September 29, 2018 @03:24AM (#18099135)
To the credit of GP, in DF there occurs exactly the type of obsession (in dwarfs) that the original commenter talked about, so it's worth a mention even if its "single creator" is two brothers
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by Splines on Friday September 28, 2018 @05:36PM (#18097266)
And also the venerable RollerCoaster Tycoon

https://en.wikipedia.org/wiki/RollerCoaster_Tycoon_(video_ga...

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by disconcision on Friday September 28, 2018 @06:19PM (#18097518)
sawyer contracted out for the art (Simon Foster) and music (Allister Brimble). still a heroic individual effort though
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by volkl48 on Friday September 28, 2018 @08:13PM (#18097980)
Especially given that he wrote the whole thing in assembly.