Re:Introducing Oculus Quest, Our First 6DOF All-In-One VR Sy...
by tokyodude on Wednesday September 26, 2018 @11:03PM
(#18081861)
it's not even a tegra. it's a Qualcomm Snapdragon 835
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Re:Introducing Oculus Quest, Our First 6DOF All-In-One VR Sy...
by sundvor on Wednesday September 26, 2018 @11:55PM
(#18082031)
I laughed. :)
I was hoping for them to announce a higher dpi, wider fov unit for use with Elite Dangerous and DCS World. Alas, I shall keep on waiting. 95hz 3440x1440 34" 21:9 curved monitor with TrackIR is pretty good meanwhile.
Re:Introducing Oculus Quest, Our First 6DOF All-In-One VR Sy...
by mrguyorama on Thursday September 27, 2018 @01:34PM
(#18086777)
Back when actual VR was $3000, trackIR for $150 was so cool.
Still pretty cool for the few games that support it but not VR
Re:Introducing Oculus Quest, Our First 6DOF All-In-One VR Sy...
by sundvor on Thursday September 27, 2018 @10:31PM
(#18090544)
Key point is that my monitor has a far better DPI much thanks to having to only render a much smaller viewport. TrackIR works great with that, until VR display tech hits that next gen level.