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Re:Pistol Slut, a 2D shoot-em-up platformer in Javascript by karlokeeffe on Tuesday October 19, 2010 @07:19AM (#1806758)
I actually liked the riskiness and uncertainty of not having a health counter and not being sure if the next bullet would be the one that takes you down.

Maybe with a stronger indication of when you get hit it could work quite well without one.

Re:Pistol Slut, a 2D shoot-em-up platformer in Javascript by maryrosecook on Tuesday October 19, 2010 @07:23AM (#1806766)
Yes, maybe bullet hits could send the player/enemies into a stagger as well as causing the existing blood spurt?