Re:Telltale Employees Left Stunned by Company Closure, No Se...
by Bartweiss on Tuesday September 25, 2018 @11:56AM
(#18067459)
I think the use of Humble was definitely about the episodic nature of the product, but I'm not sure it worked very well. Humble buyers were presumably a bit less excited for the games than others, and I seriously doubt it was enough extra headcount to overcome the fact that Telltale basically sold games to shrinking funnels.
Everyone I know who enjoyed the first GoT Telltale game had quit by the third, but apparently there were six in total? That hardly looks like a sustainable technique.
Everyone I know who enjoyed the first GoT Telltale game had quit by the third, but apparently there were six in total? That hardly looks like a sustainable technique.