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Re:Tencent's AI plays StarCraft II, and wins over 90 percent... by tfha on Friday September 21, 2018 @12:49PM (#18040975)
You could fix this by capping the apm of the AI to 500
Re:Tencent's AI plays StarCraft II, and wins over 90 percent... by arayh on Friday September 21, 2018 @02:45PM (#18041776)
I feel like "useful" APM and "raw" APM are very different for humans than it would be for AI. You can technically get an AI to "optimize" their actions to the minimum required for the end result, but humans tend to frantically waste actions during a game.
Re:Tencent's AI plays StarCraft II, and wins over 90 percent... by Kagerjay on Friday September 21, 2018 @07:12PM (#18043366)
I would cap it at 300apm, thats how high most professional koreans are IIRC. But that 300 apm is 90% redundant mouseclicks though