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Re:How to create an OS from scratch – tutorial by nostrademons on Thursday September 20, 2018 @08:00PM (#18036308)
Is there any downside to using the multiboot format for your OS anyway, bootstrapping off GRUB to get started, and then if you really want to learn how everything works, writing a replacement for GRUB? It looks like multiboot is just a protocol that lets you plug in to a bunch of industry-standard software; it can still be quite educational (and easier) to go rewrite both ends of that protocol independently.
Re:How to create an OS from scratch – tutorial by exDM69 on Friday September 21, 2018 @02:24AM (#18037559)
No, there are no disadvantages to using the Multiboot protocol, but there are numerous advantages.

The biggest advantage is that your kernel images are a bootable, debuggable ELF binary.

The emphasis being on "debuggable", you can easily plug in GDB to QEMU and use a proper debugger with your bare metal projects. Using GDB is much better than using the built-in debugging facilities of QEMU or Bochs. You can get the source view, set breakpoints and do everything you normally do in a debugger. In QEMU/Bochs built-in debuggers you have no source view and can only inspect memory and registers - not variables with symbolic names.

Here's some examples and documentation on building a debuggable ELF image for bare metal project, which I contributed to someone else's project:

https://github.com/Overv/MineAssemble/commit/56e317a28d069f4...