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Re:Electron 3.0.0 by ivm on Wednesday September 19, 2018 @12:23AM (#18021652)
> Other languages are not cross-platform or have immature/buggy cross platform support. How's ObjC on Windows? C# on Mac? They exist, but nobody uses them.

What's wrong with C# on Mac? It's basically bindings to the native API via Xamarin.Mac.

You can build a cross-platform app with Xamarin on iOS / Android / Mac, UWP on Windows, and Gtk# on Linux. Using something like MvvmCross will allow to share most of the business logic between platforms.

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