Re:The Nvidia Turing GPU Architecture Deep Dive: Prelude to ...
by dan678 on Monday September 17, 2018 @10:02AM
(#18005987)
The use case that seems obvious to me is computationally efficient ray-tracing in robotics/autonomy simulation. I wonder if ISAAC sim will take advantage of RTX. What do you think?
There are a lot of use cases for ray tracing that are not games. So far NVIDIA has done a great job at changing their GPU architecture in a way that is mutually beneficial to all of their diverse customer base.