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Re:Valve new-employee handbook (2012) [pdf] by stonith on Friday September 07, 2018 @01:32PM (#17936101)
> "Facing competition" as in they are now taking in only 90% of the revenue as opposed to 100%? That's just healthy

90% of what though? The big publishers are moving away from Steam presumably because the terms are crap and indies now have many more options.

> Discord is irrelevant to Valve's business, that's not where the money comes from. Valve is a store front, no indie can afford to just self-publish on PC without being on Steam. Factorio and Rimworld got popular through Steam.

Discord announced a storefront last month, they're absolutely a competitor. The obvious counterpoint to indies needing to be on Steam is League of Legends, though I'll also point out that I bought Rimworld well before it was on steam. Most indie circles talk about the tradeoff today for steam being pretty bad - you give 30% for almost nothing, and still have to do a ton of marketing because market saturation means just being on steam isn't enough. If you're already doing the marketing yourself, the storefront is much less of a factor.

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