Re:Huawei caught cheating performance test for new phones
by remlov on Thursday September 06, 2018 @11:21PM
(#17931628)
Reminds me of the time way back where Futuremark confirmed Nvidia was cheating on synthetic benchmarks by doing something similar except in reverse where they would degrade texture quality and use other tricks to artificially inflate scores in 3dmark. I'm certain ATI was caught doing so as well at some point.
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Re:Huawei caught cheating performance test for new phones
by MBCook on Thursday September 06, 2018 @11:30PM
(#17931672)
Yep. I believe ATI was the one where if you renamed quake.exe to quack.exe it suddenly performed significantly worse.
Re:Huawei caught cheating performance test for new phones
by bri3d on Friday September 07, 2018 @12:18AM
(#17931845)
Shader replacement and fingerprinting is par for the course in the GPU industry. The ethics are arguable when it comes to applications that aren't benchmarks - is it really wrong for the vendor to apply post-facto optimization to give end-users a better experience? Certainly, though, in the case of benchmarks it's a slimy practice.
Re:Huawei caught cheating performance test for new phones
by MBCook on Friday September 07, 2018 @10:24AM
(#17934445)
It is now, and because it improves things for gamers it’s hard to argue with.
Quack.exe was for Quake 3, Before shaders even existed. At that time drivers didn’t have special paths for certain games, which is what made it a scandal.
If ATI had said they were doing it, perhaps it would have been fine. But they hid it and looked like they were doing something underhanded (true or not).