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Re:Show HN: Permafrost Engine – OpenGL 3.3 Real Time Strateg... by fit2rule on Saturday September 01, 2018 @11:16AM (#17892197)
MOAI does this in Lua already. Maybe the OP just wanted to use a language they liked.
Re:Show HN: Permafrost Engine – OpenGL 3.3 Real Time Strateg... by Topgamer7 on Sunday September 02, 2018 @10:54AM (#17897187)
He mentioned he wrote a script in python for blender somewhere. Perhaps that's just what he was familiar with.