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Re:OpenAI’s Dota 2 defeat is still a win for artificial inte... by backpropaganda on Thursday August 30, 2018 @12:25AM (#17874080)
That's not the point. The point is that the humans wouldn't know that regen-heavy deathball strat is optimum unless they've played that game a few times. Since multi-invincible-courier game was not available to the casters, they couldn't really prepare for it or even had any incentive to. They were paid to just play a game, not to win it, and thus they played standard Dota 2, and didn't bother theory-crafting strategies for how to optimize this weird subset of Dota.

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