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Re:OpenAI’s Dota 2 defeat is still a win for artificial inte... by dragontamer on Tuesday August 28, 2018 @07:07PM (#17863723)
They have 200ms reaction time without needing to move a mouse and/or target the opponent.

A human has ~200ms simple reaction time, then begins to move their fingers. Which then moves a mouse to target an area, which then requires hotkeys to be pushed. etc. etc.

Its still definitely a mechanical advantage, and it seems evident in the gameplay videos. The bots still seem "super-human" in their aim and some of the timing of spells.

Re:OpenAI’s Dota 2 defeat is still a win for artificial inte... by SmallDeadGuy on Wednesday August 29, 2018 @09:18AM (#17867971)
Not to mention they have exact numbers to help, too. A human sees a healthbar ~1/4 full of a hero with ~1200 health and has to guess whether their ~300 damage spell will kill them. If not, are they sure they're in range for an auto attack, too? Will the enemy health regen push them over the life-death boundary in the time it takes for the projectile to reach? The bots know these numbers _precisely_.