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Re:Intel Publishes Microcode Patches, No Benchmarking or Com... by maxerickson on Thursday August 23, 2018 @07:21AM (#17826269)
How is every consumer device with a display "niche"?
Re:Intel Publishes Microcode Patches, No Benchmarking or Com... by oarsinsync on Thursday August 23, 2018 @07:58AM (#17826452)
Dedicated GPUs were not required historically to drive displays, and this was done by the CPU instead.

Similarly, we’re finding more functions we can take away from the CPU and migrate to dedicated circuitry (FPGAs) that can handle those tasks more efficiently than the CPU can.

Re:Intel Publishes Microcode Patches, No Benchmarking or Com... by Retric on Thursday August 23, 2018 @01:37PM (#17829128)
dedicated circuitry != FPGAs.

GPU's avoid the overhead of FPGAs while still retaining a lot of flexibility.

Re:Intel Publishes Microcode Patches, No Benchmarking or Com... by angry_octet on Thursday August 23, 2018 @08:02AM (#17826476)
Because they were all 2D. And the idea that GPUs would be used for mobile computing was not obvious.
Re:Intel Publishes Microcode Patches, No Benchmarking or Com... by maxerickson on Thursday August 23, 2018 @08:43AM (#17826733)
Maybe 25 years ago. 10 years ago they were commonplace. Intel shipped integrated 3d graphics by no later than 1999:

https://en.wikipedia.org/wiki/Intel_810

Re:Intel Publishes Microcode Patches, No Benchmarking or Com... by angry_octet on Thursday August 23, 2018 @10:19AM (#17827440)
Lol I don't know who bought that. Anyone who wanted 3D was buying Voodoo, RIVA TNT or ATI RAGE. Everyone else was happily 2D and running Word 95.

But, to clarify, I was speaking of consumer/mobile. The original iPhone was quite revolutionary for having a decent PowerVR graphics chip. High end symbian phones just had a CPU. See for example https://en.wikipedia.org/wiki/Nokia_6110_Navigator or https://en.wikipedia.org/wiki/Motorola_Razr2

Even though GPGPU was already big in 2008, people still thought of it as a difficult to use coprocessor for big compute jobs. Much as people consider FPGAs now.

Re:Intel Publishes Microcode Patches, No Benchmarking or Com... by maxerickson on Thursday August 23, 2018 @10:26AM (#17827498)
I didn't highlight it as a desirable 3d processor, I pointed it out because 3d was essentially becoming default at that point.

And the first iPhone shipping with a powerful graphics chip is a counter to your argument that the future of mobile wasn't clear. The people with the ideas wanted a graphics processor.

Re:Intel Publishes Microcode Patches, No Benchmarking or Com... by angry_octet on Friday August 24, 2018 @12:27AM (#17832797)
The fact that the entire industry apart from Apple (a computer company, not a phone/device company) were completely ignoring 3D exactly shows that it was NOT obvious or clear. After Apple demonstrated the potential it became clear.
Re:Intel Publishes Microcode Patches, No Benchmarking or Com... by snaky on Thursday August 23, 2018 @09:08AM (#17826900)
Okay, I should have clarify the 'niche' thing 10 years ago was not GPU per se, but of course GPGPU, the GPU as a specialized coprocessor for general purpose computation, not restricted to graphics processing and output.