Re:Nvidia announces RTX 2000 GPU series with ‘6x more perfor...
by eanzenberg on Monday August 20, 2018 @04:26PM
(#17803629)
I'm gaming at 4k60fps ultra everything modern games on a single 1080ti right now.
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Re:Nvidia announces RTX 2000 GPU series with ‘6x more perfor...
by andoriyu on Monday August 20, 2018 @05:25PM
(#17804132)
If you turn on extreme anti-aliasing then yeah, it might struggle, but guess what? Anti-aliasing ain't that important on 4k.
Re:Nvidia announces RTX 2000 GPU series with ‘6x more perfor...
by mastazi on Monday August 20, 2018 @11:08PM
(#17806602)
I agree with you, aliasing is obviously less noticeable at higher resolutions, simply because the pixels are smaller (or the pixel density is higher, whichever way you want to see it).
It's just common sense but if anyone needs proof, they could look at the pictures here (e.g. look at 8X MSAA 1080p vs only 2X at 4K, yet the latter has less visible aliasing): https://www.extremetech.com/gaming/180402-five-things-to-kno...
Re:Nvidia announces RTX 2000 GPU series with ‘6x more perfor...
by bitL on Monday August 20, 2018 @04:37PM
(#17803720)
Lucky you! Head over to /r/nvidia and read which games just can't cut it on 4k@60 Ultra.
Re:Nvidia announces RTX 2000 GPU series with ‘6x more perfor...
by eanzenberg on Monday August 20, 2018 @04:40PM
(#17803753)
Which ones though? Tbh I do have a 4k gsync so that does help when fps goes below 60. I find anything from 50-60fps to be smooth and below 50 it starts to get too choppy. It also helps with the input lag to run gsync @ 58fps. The most current game I run ultra is far cry 5, it's a pleasure @ 4k.
Re:Nvidia announces RTX 2000 GPU series with ‘6x more perfor...
by Jonnax on Monday August 20, 2018 @06:17PM
(#17804526)
It's a graphics card running a computer program.
Did you expect it to run everything forever at an extremely high resolution with 60fps?
Why are Nvidia releasing new cards then?
Re:Nvidia announces RTX 2000 GPU series with ‘6x more perfor...
by floatboth on Monday August 20, 2018 @07:40PM
(#17805212)
Ultra is ridiculous and unnecessary. I play 4K60 on an RX 480 with "smart" settings — max textures/meshes, min shader effects, no ambient occlusion, no dynamic reflections, etc.