Re:Nvidia Unveils Quadro RTX, a Raytracing GPU
by erikpukinskis on Tuesday August 14, 2018 @02:27PM
(#17760563)
To be fair, it’s completely different now.
Artists can previsualize almost everything that’s happening in the renderer, often in real-time or close to it. It’s just the final frames that go to production that take hours to render.
Artists can previsualize almost everything that’s happening in the renderer, often in real-time or close to it. It’s just the final frames that go to production that take hours to render.