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Re:Myth Debugging: Is the Wii More Demanding to Emulate Than... by monocasa on Saturday August 11, 2018 @10:18PM (#17742599)
Not only were they both fixed function; they were in some very real ways the same GPU. Like bug for bug compatible. Like in a lot of the official Nintendo docs, they didn't even bother to sed s/Dolphin/Revolution.

Honestly a Wii really is an upclocked GC with a coprocessor stapled on the side handling new (and a lot of old) I/O.

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