Re:Myth Debugging: Is the Wii More Demanding to Emulate Than...
by monocasa on Saturday August 11, 2018 @10:18PM
(#17742599)
Not only were they both fixed function; they were in some very real ways the same GPU. Like bug for bug compatible. Like in a lot of the official Nintendo docs, they didn't even bother to sed s/Dolphin/Revolution.
Honestly a Wii really is an upclocked GC with a coprocessor stapled on the side handling new (and a lot of old) I/O.
Honestly a Wii really is an upclocked GC with a coprocessor stapled on the side handling new (and a lot of old) I/O.