Re:4D toys
by arketyp on Saturday August 04, 2018 @06:21AM
(#17686243)
What would be the benefits of the 3D VR? There will always be a 2D bottleneck on your eyes' retina. The most important perspective clue I would say is temporal sampling. For dynamical systems, Takens theorem says that a high dimensional topology can be restituted by the sequential sampling of a single variable alone. It seems likely to me that our perception generally works by this principle. That being said, I think we are quite heavily hardwired to 3D perception. I suspect these circuits cannot be wholly overridden.
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Re:4D toys
by matte_black on Saturday August 04, 2018 @07:57AM
(#17686500)
What would a 3D eye even be like? Is it something like having independent depth perception per eye?
Photons travel in 3D space and may only be occluded by 2D surfaces. There is no getting around that fundamental aspect of reality. In this universe.
This is why as an armchair physicist I'm excited about the new neutrino observations and research going on, mainly because neutrinos aren't affected by gravitational lensing and other effects other particles encounter as they 'roll around' on space-time. Would it be possible to understand conceptually how other dimensions extend out of space time? I'm imagining a Y-axis perpendicular to the space-time fabric....
Gravitational lensing is a distortion of spacetime. It affects all particles, including neutrinos.
Re:4D toys
by anotheryou on Saturday August 04, 2018 @06:59AM
(#17686337)
I'd say we have two eyes and compile to something 3D, which is mostly possible because of that and nothing is hardwired, just takes a lot of responsive feedback to rewire itself.
We see a 2D projection and infer some 3D information from stereo parallax and other depth cues. But it’s still a 2D projection in the end. A real 3D ”vision” would not have a ”viewpoint”, no perspective, no foreshortening. It’s difficult to even imagine what it would be like to perceive that.