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Re:Learning from Terminals to Design the Future of User Inte... by Mikhail_Edoshin on Friday August 03, 2018 @07:53PM (#17684509)
Classic Mac interface (one of best interfaces of all time, IMHO) actually had special animation to show how a folder opens from a small icon into a larger window with contents. The whole interface was very economical, they just could not afford extra cruft those days, yet they decided that this animation was crucial for understanding.
Re:Learning from Terminals to Design the Future of User Inte... by Lio on Saturday August 04, 2018 @02:16AM (#17685640)
Agree the Classic Mac animations were really good and didn’t really slow you down.

I’d compare that with the too slow IMHO animation when an app goes full screen on macOS.

Or look at Split View, it was clearly designed for ios touch and then later shoehorned into macOS.

My pet theory is that they left out keyboard ahortcuts for Split View because moving windows about with the keyboard would be too fast and highlight how slow the animations are.

Using a touch pad or mouse is slow anyway so you notice less.